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Old Jan 19, 2009, 08:00 PM // 20:00   #61
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You people are all missing the point.
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Old Jan 19, 2009, 08:22 PM // 20:22   #62
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The details are in the eye of the beholder...

Anyways, started playing GW with Nightfall, played PVE for about 1.5 years, achieved 26 maxed titles in about 1000 hrs, casually at first, grinding a bit at the end. Right now I don't have the patience to farm anything anymore, so no more cash to buy titles nor allegiance points to get the 30th (using zkeys from 4 accounts predictions). I might do it slowly by the time GW2 is out.
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Old Jan 19, 2009, 08:49 PM // 20:49   #63
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...making a 55hp monk cost me around 60k, which was all of my money few months after release. I had to sell everything I had to make one. And I've ended up with 80k after hours and hours of farming. Now I can just farm holiday events for 100k+ in a day or two, or get 100k without even playing the game from Xunlai house. It's much easier to get money now, even if you start from beginning
I was not saying that 55 hp monking was the only source of income "back in the day." My intentions are quite the opposite, actually. But think of the days where ectos dropped in piles, or uninscrable crystalline swords, dwarven axes, etc. dropped. Remember when the very rare minis were introduced to the game and you could pick them up for a mere few hundred ecto (with ecto being <10k), which are now worth several thousand. It was easier to get lucky back then, and it meant a hell of a lot more back then if you did (for things like sup vigors).
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Old Jan 19, 2009, 11:25 PM // 23:25   #64
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Bottom line--if you really want GWAMM--it doesn't matter how much time it takes. You either enjoy doing the things required to reach that title or you don't. If you want it, go for it. If it's an annoying grind, then don't work on it. Do something you consider more fun instead.
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Old Jan 20, 2009, 11:13 AM // 11:13   #65
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I dont have leg. survivor on my main toon

I played so much on her while I was noob (starter armor in tahnnakai temple ftw) so yea...I'm gonna have to get max kurzick title, and THAT is going to suck.
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Old Jan 20, 2009, 12:47 PM // 12:47   #66
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Heaven forbid somebody playing a game because they enjoy it.
You enjoy grinding?
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Old Jan 20, 2009, 12:52 PM // 12:52   #67
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Yes.. don't you?
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Old Jan 20, 2009, 01:00 PM // 13:00   #68
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The argument here is that you don't have to give up your life to get r6. The easiest way to prove this isn't by conjuring up questionable and largely arbitrary statistics, it's by pointing to people who have both lives and the title. The reality is that veteran players who actually wanted the title should have it by now - "I don't care about titles" is fine; "I don't have the time" is not.
Divine has the title, as well as a host of PvP titles that probably took more time.

He still has a life, or at least, I think.
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Old Jan 20, 2009, 04:35 PM // 16:35   #69
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One thing OP didn't remember.

1. Survivors pre-Factions.
2. Making titles before Factions was pointless, as there were no titles back then. Except for Hero.
3. You couldn't have done EotN and Nightfall titles pre-Nightfall, no? So if someone did all titles (except for Lucky and Unlucky, as they were impossible to max back then), his progress stopped moving until there were more plausible titles to do, like Sunspear, Lightbringer and Campaign-related ones.
4. You are ignoring holidays, during which most of the people don't play the game or try to relax... Unless you really live to make titles. I can already imagine this: "NO, MOM, I'M NOT GOING TO THE BEACH, I GOTTA TITLE TO MAX!!".
5. Misc. unrelated to GW stuff, like getting bored with game for 2-6 months or more and more random causes (intensive studies, PC problems - I've had a broken graphics card for 6 months, so I couldn't play anything using Directx 7 or higher).
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Old Jan 20, 2009, 05:54 PM // 17:54   #70
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Yes.. don't you?
Not particularly, unless there's some sort of benefit to it like maxing EotN titles to increases the strength of skills etc.
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Old Jan 20, 2009, 06:10 PM // 18:10   #71
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Still, it would be fun to see someone attempt GWAMM in the shortest time possible. Perhaps ArenaNet could create a leaderboard and dish out prizes for those who manage to beat the current GWAMM record in order to provide an incentive!
To bad account wide title would kill this:P, know at least 2 people with all 6 pve account titles. Once you have that, you can make a r6 with no consumable titles.
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Old Jan 20, 2009, 06:46 PM // 18:46   #72
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Not particularly, unless there's some sort of benefit to it like maxing EotN titles to increases the strength of skills etc.
So: kurzick/luxon/sunspear/lightbringer/treasure/wisdom/4eotn

can add drunkard too if you count the 'being-drunk-skills'
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Old Jan 20, 2009, 07:19 PM // 19:19   #73
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So: kurzick/luxon/sunspear/lightbringer/treasure/wisdom/4eotn

can add drunkard too if you count the 'being-drunk-skills'
That doesn't mean I like the grind associated with them. To be honest the only title I've actually grinded for was my Norn title, it was the only one I went out of the way to max via farming Norn points, for Ursan farming. At the time it had a use and purpose of doing it.

The point being it feels at least there is some point to grinding the titles if you get a benefit from it. There's still alot more titles to max that have no benefits whatsoever after maxing out the nine you mentioned (I count Luxon and Kurzick as one because there's no point in maxing both for the purposes of maxing skills) other than to show of the fact that you've done it, something which I'm really not bothered about.

Last edited by Unreal Havoc; Jan 20, 2009 at 07:21 PM // 19:21..
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Old Jan 20, 2009, 08:13 PM // 20:13   #74
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I find it somewhat amusing how some people refer to the titles as grind.
Sure, some is, however, not all is.
I was already exploring before the titles were introduced, just to see places I'd never seen before (4). Played the storylines without runs and stuff, even helped in PUGs from time to time for fun.
Then titles were introduced. I didn't care back then and even now don't really care.
Got max LB in DoA when having fun with guildies (5).
Got max EotN titles with alliance teams doing dungeons and quests (10).
VQ and Guardian? Mainly guildies or alliance members who asked for some company (21).
Skills? Well, was usefull to unlock them for heroes, so why not cap them on just one character (25).
Oh, did somewhat grind SS, but that was because VQ's didn't max it completely (26).

Now, one grind title in 26 total.
Let's look at the remaining titles.
Sweet, Party. Cost a lot of gold, so I didn't max those yet (don't want to farm for them). Just do some event quests, I will get there sooner or later.
Drunk? I'm not sure I will play my mesmer that often anymore. So might not max it.
Luxon? Getting some faction from AB/JQ, but will take a while.
My luck: I help guildies with vanquishes from time to time, which now also give additional faction.
Treasure/Wisdom. I still play with guildies, so just bring lockpicks and ID stuff.

It will take me ages and I'm not determined to max them, but it seems that GW2 is still ages away so I have plenty of time.

Grind?
If playing with some RL friends (whom I've known for over 6 years) is grind, then life must be grind.
Now that I think about it, it is.

Go out of bed, go to work, work (and post GW stuff once in a while), go home, do some shopping, do household, cook, play GW, go to bed....
Once in a while you do something else. Get drunk, stoned, laid, on holiday, whatever.
But most of the time it's just 8-10 hours of work, 8 hours of sleep, 2-3 hours travel and some 'free time' where you also have to fit in obligations like family and stuff.
Welcome to this thing called real life, the biggest grind you will ever find...
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Old Jan 20, 2009, 10:19 PM // 22:19   #75
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I find it somewhat amusing how some people refer to the titles as grind.
Anything required repetitive, boring actions over and over is called grind.

All reputation titles are considered a grind.

Survivor and Protectors, Guardians (because you probably didn't complete every mission in NM the first time you did them), VANQUISH (the ultimate grind),

Sweet tooth and all other buyable titles is a pointless grind, as you must grind money, buy and then click over and over. With alcohol, you can do it while playing, but you must be a machine to do it all the time.

Treasure/Wisdom - hahahaha.

Lucky/unlucky - Dear God. Afking titles are so bad it's not even funny.
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Old Jan 20, 2009, 11:51 PM // 23:51   #76
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So basically your saying that it's boring.

But what would the game be to (some) people today if it didn't have titles? Boring is subjective. Fun is subjective. You can argue semantics all day long and it will still be subjective.

And so is this thread.
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Old Jan 21, 2009, 02:00 AM // 02:00   #77
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Survivor and Protectors, Guardians (because you probably didn't complete every mission in NM the first time you did them), VANQUISH (the ultimate grind),
See, that's the problem, subjectivity. These titles were the reason I played GW PvE for so long - they were fun to attain!

Survivor, when attained playing the game normally, and not farming, is incredibly exciting and fun. I keep my chars playing "Survivor" even after getting the Rank 3 title.Same for missions and vanquishes, they can be very fun with the right Guild/friends.
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Old Jan 21, 2009, 08:00 AM // 08:00   #78
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Actually, Divine is closer to the truth than anyone else in this thread. It seems most of you are the type of people he mentioned, the bad players who assume it takes a billion years to achieve.

If I was to make a new character today, and had a couple other people to play with consistently, I imagine I could get GWAMM in 400 or so hours without much trouble, but I imagine much faster if I had a team of people constantly.
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Old Jan 21, 2009, 08:16 AM // 08:16   #79
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VQ is not that hard if u have a partner to do discord build.
IMO it is a good way to get relax from day job by killing things and chat with friend in vent.
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Old Jan 21, 2009, 10:45 AM // 10:45   #80
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Actually, Divine is closer to the truth than anyone else in this thread. It seems most of you are the type of people he mentioned, the bad players who assume it takes a billion years to achieve.

If I was to make a new character today, and had a couple other people to play with consistently, I imagine I could get GWAMM in 400 or so hours without much trouble, but I imagine much faster if I had a team of people constantly.
You'd have to have everything you needed to get it in that amount of time.

As for OP.

I'd agree on the mission thing around 70 hours and 120 hours Vanqushing.

Skill Hunter is something you could do during vanqushing taking away over half of the time it'd take you to get it otherwise. I'd gesture you'd have to spend around 3-4 hours getting the skills you couldn't get while vanquishing. That's a rough estimate, not counting the number of times you'd have to re-enter an area. You could spend up to another 2-5 hours in Abaddon's Mouth if you weren't lucky. So 3-10 hours for that.

Grandmaster Cartog, if you were to clear out (map wise) each zone you vanquished, would take an extra 15-25 minutes, if you have a run skill. Add another 5-15 minutes if you don't. Not counting if you missed some. So that's over 12 extra hours. With another 30 minutes for the missions you have to re-visit. If not longer. So 130 hours for vanquishing instead of 120 hour average.

I'll stick with the about 63 hours for Master of the North. I'd say 40 hours for the rep titles.

Sweet and Party assuming you had the items needed, would take around 30 minutes for both with clicking, maybe 35 unless you had one of those handy turbo things. If you didn't have the items and had to buy them, but had the money...add anywhere from 1-20 hours looking for the items. If you didn't have the money add anywhere from 10-60 hours farming the money for them. So Sweet and Party take anywhere from 35 minutes up to 40 hours.

Drunkard is the same in the money department.

Survivor wouldn't take more than 3-4 hours at the most if you did it separate.

So overall that's about 320hours minimum if you do have all that you need and up to 600-700 hours if you don't have the money. I'd guess the average player would get it in about 700 hours, seeing as the average player wouldn't be able to stand farming money for more than 1-3 hours a day if that, and wouldn't have the money needed.


But yeah the Skill title is something that is going to kill time for you whether you want it to or not. Same with map title although it's a lot faster now than when the title first came out. Good thing Jade Quarry is played now, which means you also don't have to wait up to a week to get that going.
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